Obey Me
A co-op holy-punk 3D action brawler set between the war of Heaven and Hell. Available now on Steam, PS4 and Xbox One.

Released on 21st April 2020
Role: Publishing Producer | Tools: Unity, Google Sheets, Trello, SourceTree | Duration: 1 Year | Team Size: 20+
Join Vanessa and Monty, a demon soul huntress and her demon dog, as they fight back against the forces of heaven and hell to end the war. Obey Me, by Error 404 Game Studios raises the stakes on the action 3D brawler genre.
Go it alone or buddy up with a friend in this co-op adventure. Take on larger than life enemies, wield divine weapons and harness the power of souls to overthrow the heavenly powers.
Publishing Producer
I concluded my time on Obey Me as the Publishing Producer:
Release Management for all platforms - Steam, PS4 and Xbox. Managing metadata, pricing, store page live dates and launch day for the game and achieving a successful simultaneous release.
Submitting and scheduling updates and post-launch Downloadable Content for the Title to be released.
Scheduling and organising with development and QA teams to ensure the title meets all current certification standards to a specific timeline to ensure an on-time release.
Facilitating conversation between the core development team and the publishing team to mobilise workloads effectively and ensure all relevant certification tasks can be achieved by the most effective teams.
Liasing with additional publishers to secure a release within the Asian game markets and tailoring the game content to suit those markets.
Gathering feedback, issues and bugs reported by the public and scheduling community announcements and updates to the core game.
Applying for events such as PAX South, East, West and Australia and demoing the game overseas at conventions.





